I want to sell it
The model is compatible with the following:
Autodesk Maya 2011
Autodesk Softimage 2011
Autodesk 3dsmax 2011, Vray 1.5 SP5
The Foundry Nuke 6.0 (also will run on any version starting from v 5.0)
FBX 2011
Houdini 11 bgeo (any version)
Note: The model has been rigged only in XSI.
More detailed info for each format:
*********************************************
MAYA ANSCI .ma
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = no
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
- Used plugins or scripts = KP_PointCacheReader (used to read .pc2 cache)
- Rendered with vray or mental ray = mental ray standalone (+ The Foundry Nuke for digital compositing)
*********************************************
MAYA BINARY .mb (similar to Maya ANSI)
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = no
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
- Used plugins or scripts = KP_PointCacheReader (used to read .pc2 cache)
- Rendered with vray or mental ray = mental ray standalone (+ The Foundry Nuke for digital compositing)
*********************************************
3DSMAX .max
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = yes
Rigged = no
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
- Used plugins or scripts = no
- Rendered with vray or mental ray = Vray
*********************************************
OBJ
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = no
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
*********************************************
FBX
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = no
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
*********************************************
HOUDINI BGEO
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = no
Animated = no
UV Mapped = yes
- Level detail = none
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
*********************************************
AUTODESK SOFTIMAGE .xsi
Geometry = polygonal
Polygons = 3596
Vertices = 3612
Textures = yes
Materials = no
Rigged = YES
Animated = no
UV Mapped = yes
- Level detail= no
- Texture maps & resolution= diffuse map, displacement map, tangent normals map, subdermal map, occlusion map, cavity map. 8k textures
- Materials library = none
- XSI used for rigging
I will sell with cheap price
Please contact skype :glossy.white
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